"Play as Vasily, an elite operative who once worked for one of the biggest arms industry corporations in the world. Officially working in security, you were tasked with infiltration, assassination, extortion and even torture. When eventually the corporation decided to get rid of you, you manage to narrowly escape to a secluded monastery deep in the snowy mountains."
An explosively violent game, Redeemer provided us with the opportunity of to pull out all the stops and create some intense combat sounds and intimidating ambiences. A fun project to work on, with a lot of creative freedom and a very talented team.
Role: Sound Design & Integration
Client: Sobaka Studios