"Violence was never this much fun"
Throughout 2017 we worked on this top-down brawler game by the talented Sobaka Studio.
To emphasize the brutal hand-to-hand combat and nasty weaponry, we spent a lot of time getting the sound right. [click for more info]
War on the frontlines...
...has to sound intense. Together with Game Audio Squad we developed the audio for Tannenberg, focusing exclusively on all movement- and impact-related sound such as footsteps, gear handling, breathing, gore, melee, and impacts. [click for more info]
A highly stylized VR adventure
KIN is probably the most abstract game we've ever worked on, and we love it. Developed by House of Secrets, KIN is a stylized adventure platformer that required sound design that complimented just that. [click for more info]